Augmented Reality & Virtual Reality News



Oculus Quest tracking is ‘indoor-only’

Oculus Quest tracking is ‘indoor-only’

The first thing I thought about when the Oculus Quest was officially announced at the recent Oculus Connect 5 is using the standalone wireless VR headset in a wide, open field outside. The idea of playing a free-roaming game by actually running around in a massive space sounds amazing. We did some light tests with the Lenovo Mirage Solo, but with “Rift quality experiences” and games like Superhot VR coming to Oculus Quest, in its a whole other category.
Atomico leads $31M Series B in Varjo, the Finnish startup developing ‘human-eye resolution’ VR and XR

Atomico leads $31M Series B in Varjo, the Finnish startup developing ‘human-eye resolution’ VR and XR

Varjo Technologies, the Finnish startup that made a splash earlier this year with news it had developed a virtual reality headset capable of “human-eye resolution,” has raised $31 million in Series B funding. Leading the round is Europe’s Atomico, with participation from Siemens-backed venture capital firm Next47. Existing Series A investors EQT Ventures and Lifeline Ventures also followed on. It brings total funding for the Helsinki-based company to $46 million.
Facebook’s Oculus Looking to Invest in Location-Based Virtual Reality (EXCLUSIVE)

Facebook’s Oculus Looking to Invest in Location-Based Virtual Reality (EXCLUSIVE)

Facebook’s virtual reality (VR) unit Oculus is getting ready to get out of the house: The subsidiary is looking to embrace VR centers and arcades in malls and movie theaters and has plans to strike deals with producers of location-based VR content. Ultimately, Oculus wants to use location-based VR to get more consumers interested in buying VR headsets.
Haptx unveils haptic gloves so you can feel things in VR

Haptx unveils haptic gloves so you can feel things in VR

Haptx has been working on its haptic gloves — which give you a sense of touch in virtual reality — for a few years. Today, the company is launching its Haptx Gloves Development Kit, an industrial-grade product for advanced simulation in virtual reality.
MonkeyMedia’s BodyNav tools will reduce motion sickness in VR

MonkeyMedia’s BodyNav tools will reduce motion sickness in VR

MonkeyMedia aims to reduce motion sickness in virtual reality with BodyNav developer tools. You could call it an anti-barf tool. MonkeyMedia, the independent research lab in Austin, Texas, today announced the public release of a developer toolkit for its patented BodyNav technology, which is aimed at making VR more comfortable for players and getting rid of the annoying motion sickness that accompanies many VR games.
The Weather Channel Uses Broadcast AR to Warn Residents in the Path of Hurricane Florence

The Weather Channel Uses Broadcast AR to Warn Residents in the Path of Hurricane Florence

If you've gone anywhere near a television in the US in the last 48 hours, you've probably seen some of the reports of Hurricane Florence and its devastating wind and rain making its way toward the Carolina coast.
NVIDIA’s GeForce RTX Cards Bring New VR Rendering Features and Enhancements

NVIDIA’s GeForce RTX Cards Bring New VR Rendering Features and Enhancements

NVIDIA’s latest ‘RTX’ cards are not just an incremental step in performance, but represent significant new direction for NVIDIA’s approach to real-time rendering. Built on the company’s ‘Turing’ architecture, the RTX cards pave the way for graphics infused with accelerated ray-tracing and artificial intelligence,
10 Ways VR Will Change Life In The Near Future

10 Ways VR Will Change Life In The Near Future

It seems obvious that virtual reality can have multiple applications. Obviously, most know that VR is popular in the gaming community. But there are applications of this technology that could be used to train and even save lives in the future. 
Apple will likely debut Digital Health and ARKit 2.0 at WWDC, but no hardware

Apple will likely debut Digital Health and ARKit 2.0 at WWDC, but no hardware

Apple’s plans for the 2018 Worldwide Developers Conference (WWDC) keynote next week include a new “Digital Health” initiative and a major update to its ARKit augmented reality software, but no new hardware, Bloomberg reports today. As noted in January, the company decided to hold back on larger updates to its operating systems this year to focus on bug fixes and performance improvements, resulting in a fairly tame-sounding slate of WWDC announcements.
Qualcomm unveils Snapdragon XR1 reference design for standalone AR and VR headsets

Qualcomm unveils Snapdragon XR1 reference design for standalone AR and VR headsets

The augmented reality (AR) and virtual reality (VR) markets have seen their ups and downs, but Qualcomm remains unabashedly convinced that they’re an untapped goldmine. Citing research from IDC, the company expects the install base for standalone headsets like the HTC Vive Focus and Oculus Go to top 186 million by 2023.
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